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Escape Board-em - Board Game Shop
The Rooms
The Experience
Family & Friends
Corporate Team Building
Special Occasions
Child Friendly
Our Pricing
FAQ
Pricing
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Gift Vouchers
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BOOK NOW
Escape Board-em - Board Game Shop
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Escape Board-em - Board Game Shop The Crew the Quest for Planet Nine
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The Crew the Quest for Planet Nine.jpg
The Crew the Quest for Planet Nine l.jpg

The Crew the Quest for Planet Nine

NZ$29.00

In the co-operative trick-taking game The Crew: The Quest for Planet Nine, the players set out as astronauts on an uncertain space adventure. What about the rumors about the unknown planet about? The eventful journey through space extends over 50 exciting missions. But this game can only be defeated by meeting common individual tasks of each player. In order to meet the varied challenges, communication is essential in the team. But this is more difficult than expected in space.

With each mission, the game becomes more difficult. After each mission, the game can be paused and continued later. During each mission, it is not the amount of tricks, but the right tricks at the right time that count.

The team wins only if every single player is successful in fulfilling their tasks.

  • Plays with 2–5 Players

  • In About 20 mins

  • For Ages 10 and above

Mechanics

Card Drafting

Communication Limits

Cooperative Game

Scenario / Mission / Campaign Game

Trick-taking

Quantity:
Add To Cart

In the co-operative trick-taking game The Crew: The Quest for Planet Nine, the players set out as astronauts on an uncertain space adventure. What about the rumors about the unknown planet about? The eventful journey through space extends over 50 exciting missions. But this game can only be defeated by meeting common individual tasks of each player. In order to meet the varied challenges, communication is essential in the team. But this is more difficult than expected in space.

With each mission, the game becomes more difficult. After each mission, the game can be paused and continued later. During each mission, it is not the amount of tricks, but the right tricks at the right time that count.

The team wins only if every single player is successful in fulfilling their tasks.

  • Plays with 2–5 Players

  • In About 20 mins

  • For Ages 10 and above

Mechanics

Card Drafting

Communication Limits

Cooperative Game

Scenario / Mission / Campaign Game

Trick-taking

In the co-operative trick-taking game The Crew: The Quest for Planet Nine, the players set out as astronauts on an uncertain space adventure. What about the rumors about the unknown planet about? The eventful journey through space extends over 50 exciting missions. But this game can only be defeated by meeting common individual tasks of each player. In order to meet the varied challenges, communication is essential in the team. But this is more difficult than expected in space.

With each mission, the game becomes more difficult. After each mission, the game can be paused and continued later. During each mission, it is not the amount of tricks, but the right tricks at the right time that count.

The team wins only if every single player is successful in fulfilling their tasks.

  • Plays with 2–5 Players

  • In About 20 mins

  • For Ages 10 and above

Mechanics

Card Drafting

Communication Limits

Cooperative Game

Scenario / Mission / Campaign Game

Trick-taking

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